yeah... see, it's like I said: a "Swords" Specialty is perfectly exceptable by the rules, it's just stupid. Really, really, REALLY stupid.
The "Against Multiple Opponents" Dodge Specialty actually makes sense to me, because the only time the number of opponents matters is when they are using coordinated attacks.
The Dodge "While Wearing Robes" Specialty is kinda goofy, but I'd be okay with it if it was a bit more clear. "While Wearing Long Loose Baggy Clothing" actually makes sense, though I'd expect a little bit of description before letting it apply against a given attack.
The Specialties that really bother me are the ones involving attacks, mostly because they just get added directly into the Accuracy roll. Part of what makes Specialties balanced is the player has to:
a) remember he has it,
b) figure out how to apply it to the given situation, and
c) ask the Storyteller if his explanation makes sense.
A specialty that's always on isn't a specialty.
So yeah, Specialties like Melee "While Unarmored", Melee "While Armored", Thrown "Sharp Objects", etc... those really hurt my brain. Please don't use them.