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Author Topic: Dungeons & Dragons 4.5e  (Read 61 times)

kenada

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Dungeons & Dragons 4.5e
« on: July 25, 2010, 01:33:15 PM »
Wizards posted the Fighter preview recently. The new fighter build:
  • Mostly makes basic attacks.
  • No longer uses the mark mechanic.
  • Appears to be focused on stances as its major mechanic.
  • Gains bonus feats every other level.

This change is surprising, and I think it’s clear that Essentials is really 4.5e. The new fighter build isn’t really compatible with the old material because it can’t really take any of the old powers, doesn’t use the same mechanics (i.e., marking), and it pretty much gains nothing from taking multiclassing feats.

This revision reminds me a lot of the changes Paizo made to the fighter in Pathfinder, and it’d be kind of disappointing if Wizards were chasing Pathfinder now to get back those ‘old school’ players who were turned off by 4e.

The thing that makes Pathfinder a better system isn’t the mechanics. Pathfinder still has many of the problems that 3.5e had. The thing that makes Pathfinder better is the high quality support material, and that’s something Wizards has been pretty shit at in 4e.
« Last Edit: July 26, 2010, 12:26:21 AM by kenada »
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kenada

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Re: Dungeons & Dragons 4.5e
« Reply #1 on: July 28, 2010, 12:33:03 AM »
There’s a rumor that Wizards is no longer going to print the core 4e books after Essentials is released. At this point, I think it’s fair to call it 4.5e.

http://www.mananation.com/exclusive-wizards-reprinting-core-dungeons-dragons-books/
Quote
ManaNation has received a tip that Wizards of the Coast has decided to end the print run of the Dungeons and Dragons 4th Edition Core Handbooks, instead aiming to turn the game in the direction of “Dungeons and Dragons Essentials”, a product to be released later this year. The first product for the Essentials line is starting with the ‘Dungeons & Dragons Fantasy Roleplaying Game’ also being called ‘the Red Box’ and is due to be released on Sept. 7th, 2010.

It is our understanding that they are not going to be reprinting any of the three main books, the Players Handbook, Dungeon Master Guide and Monster Manual from this point on to allow them to be phased out. No other books have been mentioned.
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BobChuck

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Re: Dungeons & Dragons 4.5e
« Reply #2 on: July 28, 2010, 11:03:45 AM »
yep. 4th edition was a failed experiment.

Now the real question is: is there enough interest in 4.5?
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*checks out the new avatar pics*

*finds horrified Grimace*

Oh HELL yes!

kenada

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Re: Dungeons & Dragons 4.5e
« Reply #3 on: July 28, 2010, 12:12:10 PM »
Now the real question is: is there enough interest in 4.5?
Probably not much. People who wanted to keep the existing style of D&D moved on to Pathfinder. People who liked the changes made in 4e just got shit on by Wizards.
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kenada

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Re: Dungeons & Dragons 4.5e
« Reply #4 on: August 09, 2010, 06:06:35 PM »
A new D&D 4.5e preview is up. It looks like they’re throwing away most of the 4e design aesthetic. Bringing paragon-tier feats down to the heroic tier seems like some major power creep, and heroic effort looks like the best racial power ever.
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kenada

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Re: Dungeons & Dragons 4.5e
« Reply #5 on: August 24, 2010, 09:24:03 AM »
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kenada

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Re: Dungeons & Dragons 4.5e
« Reply #6 on: August 24, 2010, 07:58:18 PM »
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Measure Zero

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Re: Dungeons & Dragons 4.5e
« Reply #7 on: August 24, 2010, 08:54:18 PM »
Apparently 4.5e will feature Diablo-style item rarity. Fucking brilliant. :joker:
This is not Diablo-style rarity except in the most general sense.  It's a way of making it so that players don't have to track daily item power usage while nerfing player crafting and giving the DM even more to think about while choosing magic items during prep.  It's not bad, but I am opposed to it unless it is implemented in a way that reduces DM prep time.
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