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Author Topic: Introduction Material  (Read 2749 times)

hecateluna

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Introduction Material
« on: February 05, 2007, 09:45:39 PM »
First, let me say, if there are any sorts of challenges you want your character or the group to face (or things in general that you want to do), let me know soon, before I start planning other stuff (also, I'll be posting questions about characters here, as they come up as important in my preparation).

So far, what we have is characters, in varying stages of completion.  I'm posting summaries (which are just copied directly from character sheets)--feel free to say more things about your character.

William "BJ" Costin, entropomancer, BMX rider (Mike).
Obsession:  Rooftop BMX tricks.
Rage Stimulus:  Don't fuck with my stuff
Fear Stimulus:  Confinement
Noble Stimulus:  People hurting my friends
Personality: No sense of social inhibition, promiscuous, lots of random friends.  duuuude!
Summary: BMX rider, pot smoker, first-year in college, frequent drinker
Catchphrase:  That's what she said.

BJ is pretty good at things that require body, speed, and soul, and sucks when it comes to mind.

Entropomancers are true chaos mages.  They trust in chaos, and chaos takes care of its own.  Look for BJ to put you all in lots of danger, as often as possible. Also look for Mike to create a new character... say... before the second session.


Elliot Nelson, Messenger avatar, CSI Guy (Thomas).
Obsession:  Solving Crimes
Rage Stimulus:  Hurting Innocents
Fear Stimulus:  Drowning
Noble Stimulus:  Deceit
Personality:  CSI Guy

Elliot is really good at things that require speed, notably shooting and driving.  He kinda sucks when it comes to strength (body), and isn't really very good at magic (low soul for someone with magic), but he's pretty smart.

Messenger avatars spread knowledge (and truth), and don't generally lie.


Gregor McDuck, dipsomancer, alcoholic garbage man (Randy)
Obsession: ?
Rage Stimulus:  Wasted things
Fear Stimulus:  Powerlessness
Noble Stimulus:  Recycling
Summary:Gregor is an alcoholic garbage man.

Gregor is impressively strong and good at holding his liquor (high body), has some soul, and is just ok at the other stuff.

Dipsomancers can get charges easily, but lose them often.


?, pornomancer, ? (Rob)
?  (Rob, the important stuff to think of is an obsession--which must be related to your magic, rage, fear, and noble stimuli, and other general personality stuff.)



Thomas:  What sort of rank are you as a cop (how many people do you get to tell what to do)? 
« Last Edit: February 06, 2007, 10:35:03 AM by hecateluna »

Thomas Kerwin

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Re: Introduction Material
« Reply #1 on: February 06, 2007, 01:19:58 AM »
Elliot is just a detective, so he doesn't outrank anyone specifically.  However, he has seniority and uniformed officers on a scene will usually do what he says (e.g. arrest people, chase people).

Also, I think I want to switch the Rage and Noble passions.  Deceit doesn't make Elliot fly off the handle, he just works to defeat it.  Innocent people getting hurt makes him angry.

hecateluna

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Re: Introduction Material
« Reply #2 on: February 06, 2007, 10:35:49 AM »
I changed it.  There's probably a better way to say Deceit as a noble stimulus, but it works.

Measure Zero

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Re: Introduction Material
« Reply #3 on: February 06, 2007, 02:50:33 PM »
This character is going to be fun.  I'll fill in details as soon as we know things like where the campaign will occur and exactly what happened when the characters met.

hecateluna

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Re: Introduction Material
« Reply #4 on: February 06, 2007, 03:22:01 PM »
I think that as a good introduction to the characters, we'll probably roleplay the fun "the characters meet several years ago" event.  Unless someone else wants to come up with details, I'll post a (more) detailed story of the trigger event up until you get to make your own decisions.  At that point, it is reasonable but unlikely for Elliot to have some avatar powers already (and not know about them... you know, just use them accidentally--that's up to Thomas), and pretty impossible for anyone else to have magic yet (since you sorta have to know about the supernatural in order to be an adept).

As for campaign location... I have three thoughts so far:

(1)New York City and/or Long Island.  This would work out well because I'll have tons of little details and stuff--and I really like New York.  Also, it would make a lot of sense for Mike's character to be someone from Long Island who thinks he's so cool for going to school in "the city."  Also, you will all definitely have some runins with urbanomancers, and they're pretty cool.

(2)A rural or small college town in the south (I'd probably do some research and find a specific real location--If I was lazy, it would end up being Charleston, which is more than a college town, since until recently it was really a military town, but has a good "college town" feel). This is fun because lots of CRAZY stuff can happen in or near a rural area without anyone noticing.

(3)An invented college town.  The advantage of this is that it's more flexible and easier to adapt to whatever you all want (like, say, if you're in Charleston, and you want a big central park type park for some reason... it just doesn't exist).


While I do like making fun of the south, and (2) provides means... I think (1) is my favorite right now, but I'm ok with anything.  So let me know what your opinions are (or if you have other suggestions).



Mike:  Should I be preparing for this weekend, or will you be running Mage?

Measure Zero

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Re: Introduction Material
« Reply #5 on: February 06, 2007, 05:10:22 PM »
I'll try to get some stuff together, but I am still working on that recursion theory stuff and I have an all new huge pile of papers to grade.  I'll let you know how far I've come by Thursday.

hecateluna

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Re: Introduction Material
« Reply #6 on: February 06, 2007, 05:13:48 PM »
I guess that means I should prepare just in case (since Thursday and Friday isn't really enough for me...).  That's not a big deal, though--I mean, it's not like the preparation will be useless if we don't play until several weeks from now.

Measure Zero

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Re: Introduction Material
« Reply #7 on: February 07, 2007, 01:57:35 PM »
So, I was recently sent a video which might serve as source material for this game: http://www.poetv.com/video.php?vid=12461

hecateluna

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Re: Introduction Material
« Reply #8 on: February 07, 2007, 04:36:27 PM »
That's..... an obsession, alright.

BobChuck

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Re: Introduction Material
« Reply #9 on: February 08, 2007, 02:23:50 PM »
I have no idea what I should do with my character... I have had very little time to think things over (I just now had the chance to finally read this post!).

I don't know the system or how my character would go about getting charges (besides the obvious). I don't have any idea what a good obsession would be... basically, I'm clueless.

hecateluna

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Re: Introduction Material
« Reply #10 on: February 08, 2007, 02:58:00 PM »
Pornomancers are members of (or former members of, or have contacts in) the "Sect of the Naked Goddess" and get charges from re-enacting scenes from the films or the life of the Naked Goddess.  The Naked Goddess was a popular porn star who during one of her films, if I recall correctly, disappeared into a flash of light during filming (I don't know whether it's speculated or true, but people say she ascended as an avatar of something--but since following her in the way the Sect does doesn't make you into an avatar, she must have ascended as some completely different kind of archetype than people seem to think).

Your obsession would have to be something related to the naked goddess, the naked goddess's life, her films, something to do with sex that you can relate to her (there aren't a LOT of details in the book, so anything you really want could be related easily by making up details), or could possibly be something more general and more to do with, I dunno, re-enactment in general or celebrity or...... something (I don't have any specific ideas, but I wanted to mention that if you think of something that makes sense and doesn't fit what I've said, that's good too).

You can read sections of the unknown armies book at amazon--search "pornomancer" and then choose the result on p 153 to read the description of pornomancers, and search "naked goddess" and choose the result on p 85 to read the (very short) description of the Sect of the Naked Goddess.  (Or you can just show up early Saturday... or if we're not playing this saturday, whenever.)


Also, if you don't want to be a pornomancer now that you know more about them... there are lots of other awesome things to play.

I'll post some more stuff (like a trigger event story) tonight.  If anyone has opinions on a setting.... please post.
« Last Edit: February 08, 2007, 03:25:22 PM by hecateluna »

Measure Zero

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Re: Introduction Material
« Reply #11 on: February 08, 2007, 03:20:04 PM »
I think you should play a ninjaturtlomancer.

BobChuck

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Re: Introduction Material
« Reply #12 on: February 08, 2007, 05:45:15 PM »
but i dont want my skin to turn green...

hecateluna

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Re: Introduction Material
« Reply #13 on: February 09, 2007, 12:56:37 PM »
Ok, I had bad food (probably with meat) last night and was really sick... which is a good excuse for not posting, but now I've got a trigger event story (some details may need to be changed when Rob creates a character, or if other people have conflicts with character details).

The scene is a seedy motel in Jamaica, Queens (which is creatively named Jamaica Station Motel) only a few blocks from Jamaica Station (the last Long Island Railroad station which is officially in New York City).  Jamaica Station is nice, but Jamaica, in general, is one of those outlying areas where Giuliani's reforms never quite reached.  Jamaica doesn't even look like New York--there are no bright lights, and the buildings are only tall enough to obscure any nice view you might have of the NYC skyline.  Jamaica consists of warehouses, slums, factories that haven't operated since the 70s, and, oddly, a gigantic, very nice Bally's Total Fitness (which has a well-lit parking garage and lots of armed security guards).  Unfortunately (for Elliot), as a new police officer, he was assigned the area of Jamaica near Jamaica Station as his first beat.  He and his partner John Marini had been working nights for the past few weeks, and so they were called in when the night attendant at the Jamaica Station Motel called 911 and reported a strange scream behind the motel. 

Elliot is driving, and pulls up to the motel, lights flashing, and slowly drives around to the very small back parking lot.  The lot is completely empty, except for what appears to be a child lying in the middle of the lot.  John doesn't even wait for the car to stop--he jumps out and runs over to the body.  As he bends down over the body, he looks noticeably relieved.  Elliot stops the car, and immediately notices someone stirring by the dumpster.  He jumps out of the car, hand on his gun, and slowly walks towards the movement. 

About this time, the one customer at the motel, <insert rob's character's name>, who had presumably been re-enacting some bizarre midget porn until recently, opens her door to see her now-ex-partner lying on the ground with a cop kneeling over him.  The other cop is walking towards the drunk bum lying by the dumpster, looking very concerned.

Also about this time, the other possible witness, the drunk guy--Gregor--regains consciousness.  However, he's not quite sure he's regained consciousness, since the scene he wakes up to is a cop standing over a midget with a small, unnaturally dark thing hovering behind him, in an unfamiliar parking lot.  Gregor is mesmerized by the dark thing, which appears to be slowly growing, and somehow looks as if it's becoming more real as it grows.  Gregor barely notices the nearly naked woman standing in one of the motel room doors, or the teenager riding by on one of those ridiculously funny little bikes.

As the dark spot grows larger, <insert rob's character's name> notices it, and calls out "Oh, shit, what the hell is that!???"  At being noticed, the dark spot seems to triple in size, drawing the attention of the kid riding by (BJ), who was previously ignoring the scene and riding as fast as he could, trying to make it back to Jamaica Station before the last train of the night (he'd slept in the train station before, and man were his parents pissed, and besides, it's pretty damn uncomfortable).  BJ stops and stares, and Elliot, pretty satisfied that the drunk guy is no threat, turns to see what the shouting was about.  His partner looks up as well.  The dark spot grows slowly again, and is mesmerizing.  None of you really know how long you stare at it, but it feels like eternity.  Elliot tries to move to help his partner, but finds that he can't.  John looks petrified, as the black thing slowly grows large enough to envelope him and the midget's body (which may or may not be alive).  After the two are completely enveloped, the dark thing takes another eternity shrinking, leaving empty space where John and the midget should have been.  When the dark thing completely disappears, suddenly time seems to move faster--but you soon realize that this is the normal speed, and if anything, it had slowed down previously. 

You all hear the train at Jamaica Station leaving, and instinctively turn your heads towards the sound, and realize that you are no longer paralyzed.


What you all know (and don't know):
Rob's character:  You know the victim was a midget, and you know his name, address, phone number, some friends' names, etc.  You were otherwise occupied for the past half hour, though, and as far as you knew, he had left safely before then (you heard his car start and drive off).  You also know what kind of car he drives (the parking lot is empty, aside from the people and police car, though).

Gregor:  You don't know anything.  You don't even know what borough you're in, or how you got there.  You may have been observant enough to know that the midget was a midget and not a child.  However, if someone argues with you, no one will believe you that it was a midget anyway.

Elliot:  You were too worried about your partner to notice anything about the midget--or that he was a midget and not a child.  You, of course, know stuff about your partner.

BJ:  You don't know anything about what happened, except what you saw.  You probably didn't notice whether the body was a midget or a child.  (It was an oddly child-like midget, in appearance, at least in the dark, with all the strangeness.)  You know some local punk kids who won't know anything useful.

BobChuck

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Re: Introduction Material
« Reply #14 on: February 09, 2007, 01:57:33 PM »
bad food, huh? I think Fungus gave you fungus...

or maybe he put fungus in the food and made it bad! yeah, that makes more sense...