Ideally, I would like a small-ish group (3-5 plus me) for Saturday games which would rotate between several or many different games and GMs. I am primarily interested in indie games, but will play pretty much anything new at least once.
Games I own and would run include:
Dogs in the Vineyard (you play virgin mormon lawkeepers in the wild west, where your word is doctrine, basically)
Dread (horror game with Jenga--it is awesome, trust me)
With Great Power (super hero game with very open character creation and focusing on having a comic book-like plot structure)
A fairy tale game whatever mechanic we decide (I have Zorcerer of Zo but am unimpressed with the generic system used there)
Best Friends (cute one-shot sorta game, you play girls who are "best friends" and constantly trying to screw each other over)
Buffy
Witchcraft (Both eden studios unisystem; NOT the same as the serenity system)
Kill Puppies for Satan (it is exactly what it sounds like)
I can also borrow pretty much any other indie game in existence with a month or so of notice, if there's something you've heard about and are interested in. (Seriously. Between us my husband, one of his friends, and I own pretty much every book sold by IPR (indie press revolution).) Some highlights include Sorcerer, Capes, Burning Wheel, Burning Empire, octaNe, Spirit of the Century, Riddle of Steel (the only RPG endorsed by ARMA--take from that what you will; it is NOT just complicated realistic medieval combat simulation, though, there are good social mechanics as well), some crazy Mech game they love and I haven't played yet, and the list goes on. And on.
Anyway, the only campaigns I would really want to run is Dogs in the Vineyard (maybe 6-8 sessions), fairy tale setting game, or maybe With Great Power. I would much prefer a group that pretty much does new stuff every week.