What's starting level and loot? If it's Lv1 and standard, I already have a character and personality, still working on background depending on the setting and terms of becoming a party.
The gist of it is that a lich was sealed away in a dungeon along 1,000 years ago. When this happened, some adventurers were sealed in with him. Part of the party freed the other part in the opening with some adventurers 1,000 years ago.
This thread details the events of the first adventure where everyone was freed. While I do have the FRCS, the setting is essentially the generic default one.* We just finished
Keep on the Shadowfell, and I will be picking up with
Thunderspire Labyrinth when I start running on September 27.
Of course, I don’t expect to run canned modules/adventures indefinitely. The reason why I asked about motivations is so that I could make a more ‘personalized’ game. The motivation/intimacy system† in Exalted is one of the few things I really liked about it because of the player conflicts one could create.
I expect the party will be level 7 by then, so create a 7th level character. Your starting loot is a level 6 magic item; a level 7 magic item; a level 8 magic item; and 1,800 gp to spend on more magic items, potions, rituals, or to save for later.
Lled Greatbolt may not be the deadliest Ranger, wielding a crossbow, but he's looking to take a more stealth/control based approach to hunting his foes. (Rogue multiclass incoming.)
Looks good though
taking Careful Attack may not be a good idea. Hit and Run seems like it would be more thematically appropriate for a stealth-oriented character because it would let you move out, shoot, and return to cover (where you could attempt to hide again the next round). Mike’s more of a Ranger-guru than I am, so hopefully he chimes in.
Also, just a reminder to everyone that I am observing the errata’d rules, which includes new rules for stealth. It also means that some monsters roll more dice for damage.

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* I might pilfer the FRCS for ideas, but this campaign world will remain separate from Abeir-Toril.

† Calling it a system is a bit of a stretch since there were only a few situations (IIRC) where the PCs got more or less dice to roll because of their intimacies and motivation, but the fact that it was there (and mandatory for motivations) encourages people to think about their characters a bit more. (Maybe?

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